Gone Feral - Press Kit


Factsheet


Description

Become the horror villain in this stealth co-op roguelike. Stalk your victims and take them out with brutal creativity, working solo or with friends online..


About

They left you for dead. They buried the truth. Now you’re back for revenge.

GONE FERAL is a co-op stealth roguelike inspired by iconic 80’s horror flicks. Hunt solo or with friends, stalking your victims across iconic slasher inspired locations like suburbs and summer camps. Hide in plain sight, terrify your targets, and use everyday objects to exact your revenge.

  • Everything is a weapon - Wield traditional weapons like knives and axes, or improvise with whatever’s to hand: a turkey leg, an electric guitar, even a severed arm. Get creative, blinding your victims with a flashlight or blowing up propane tanks. Your greatest weapon is fear. Frightened targets will panic, split up, or blunder into places they shouldn’t. Stoke terror and use it to your advantage. 

  • Revenge never dies - Each time you die you’ll go back to the beginning, tackling the same levels with randomized locations, items and targets. Upgrade your character as you progress through the campaigns. Unlock new areas, special powers, extra weapons, morbid decorations for your lair, and more. 

  • Solo or co-op play - Gone Feral can be played solo, or you can team up with your friends online to get revenge together. Your targets are scattered across multiple unique locations. Go back to the summer camp where it all started, stalk the suburbs, or infiltrate a sprawling mansion.

Features:

  • Become an 80’s horror villain

  • Kill creatively with every day objects

  • Use stealth and disguises to corner your target

  • Play solo or with friends online

  • Dark Synthwave soundtrack from Clifford Meyer, the composer behind Axis Unseen

  • Developed by Nate Purkeypile (Skyrim, Fallout 3, Fallout 4, BloodRayne 2)


Company Story

Gone Feral is developed by Nate Purkeypile. Nate Purkeypile has been making games for 22+ years and worked on titles such as Skyrim, Fallout 3/4/76, Starfield, Metroid Prime 3 and BloodRayne 2. He was the Lead Artist on Fallout 76 and the Co-Lead/Lead Artist on the Fallout 3 DLC, Point Lookout. His previous indie games include The Axis Unseen® and "Deedlee Doo! Carkour!".


Videos


Images

Download all screenshots as a ZIP file here. (16.7 mb)


Logos

Download the logos here.


Credits

Nate Purkeypile - Founder and Game Creator

Clifford Meyer - Composer

Dakota Lee - Key Art


Contact

Inquiries - purkey@justpurkeygames.com