The Axis Unseen - Press Kit


Factsheet


Description

The Axis Unseen is a heavy metal horror game created by one of the developers of Skyrim and Fallout.

Hunt nightmarish monsters from ancient folklore in a mysterious open world, collecting their enhanced sense powers and discovering elemental arrows.

Beware, the hunter is also the hunted.


Features

  • Hunt and track monsters - Hunt monsters from folklore from all around the world. Follow their tracks and blood trails. Pay attention to the wind direction so they can't smell you approaching.

  • A custom primitive metal soundtrack - The Axis Unseen features 90+ minutes of original music by Clifford Meyer, previously of the legendary post-metal bands ISIS and Red Sparowes. It is a unique blend of heavy metal and primitive instruments.

  • Unique Arrow Types - Your bow and arrow keeps you alive. Upgrade your bow or even find different arrow types such as fire, wind controlling or time distorting arrows. Experiment to see all of the different ways the arrows can interact with each other, such as wind arrows making the fire spread faster.

  • Improve your senses - Upgrade your senses with the powers of the creatures. See scent particles. Feel the warmth left behind on their tracks. See colors that no human has ever seen.

  • Uncover the secrets of the hunters - Find out what happened to the hunters who came before you and what secrets they uncovered by inspecting their journals and drawings. Where did this world come from? How do you stop the creatures from escaping into your world?

  • Built using Unreal Engine 5 - The Axis Unseen leverages the power of Unreal Engine 5 to push visuals further than ever before. Single models in Unreal Engine 5 have as much detail as entire scenes in previous generations.


Company Story

Just Purkey Games is a solo indie game company founded by Nate Purkeypile. Nate has over 20 years of experience in the games industry and worked on titles such as Bloodrayne 2, Aeon Flux, Metroid Prime 3, Fallout 3, Skyrim, Fallout 4, Fallout 76 and Starfield. Three of those games (Fallout 3, Skyrim and Fallout 4) won the most Game of the Year Awards for the years they came out. He was the Lead Artist on Fallout 76 and the Fallout 3 DLCs Point Lookout and The Pitt.

He has worked in a large number of disciplines including World Art, Lighting, Art Direction, Level Design, Shaders, Design, Characters/Weapons, Tools, Production and Marketing.


Videos


Images

Download all screenshots as a ZIP file here. (13.3 mb)


Logos

Download the logos here.



Credits

Nate Purkeypile - Founder and Game Creator

Wan Rou Yang - Executive Producer

Clifford Meyer - Composer

Braden Gregory - Concept Art


Contact

Inquiries - purkey@justpurkeygames.com